Freelance Technical Artist

Agate
Jenis Pekerjaan

Freelance

Range Gaji

Informasi Tidak Tersedia

Deskripsi Pekerjaan

Optimizing shader, post-process, or rendering pipeline to achieve product’s art direction needs. Develop tools to help author and manage high quality and quantity of art assets. Help optimize art assets and visual features. Help technical checking to confirm the optimized assets are suitable in current project technical budget and pipeline. Help setting up pipelines, write tools to support them and create/coordinate documentation for said pipelines & tools. Be a jack of all trades when necessary to generate great positive impact to art team’s output & productivity. Collaborate with fellow artists, team leads, tech and design teams to integrate team’s visual vision to final playable product.

Persyaratan Pekerjaan

Proficiency of 3D Digital Content Creation software (Blender, zbrush, Maya, 3DSmax, etc.). You need to adapt to Blender for production pipeline in Agate. Excellent knowledge of 2D Digital Content Creation software (Photoshop, Substance Painter, Substance Designer, etc). Experience in porting video game project to mobile platform(Android/iOS) or console platform (Switch/XBOX/PlayStation). Proven track record of both artistic and technical creativity with a passion for solving problems. Strong understanding of performance and optimization in video games. A proactive communicator, willing to give and receive constructive feedback. Good to Have: Experience with character rigging for animation. Optimizing in-engine animation rigs/simulations, animation states & behaviors, and physics materials to achieve product’s art direction needs. 3+ years of professional experience in game development as Tech Art, Artist, or Programmer with at least one shipped title (excluding academic projects, please include them in your portfolio: play store, app store, steam, etc links). Familiar with shader languages (HLSL, GLSL) and shader editors (shadergraph/ASE/Shaderforge for Unity and UE4 Material Editor).

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